Uses of Class
ua.mcchickenstudio.opencreative.coding.blocks.actions.Action
Packages that use Action
Package
Description
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Uses of Action in ua.mcchickenstudio.opencreative.coding.arguments
Methods in ua.mcchickenstudio.opencreative.coding.arguments with parameters of type ActionModifier and TypeMethodDescription@NotNull org.bukkit.MaterialArguments.getBlockMaterial(@NotNull String path, @NotNull org.bukkit.Material defaultValue, @NotNull Action action) Returns block material value stored in arguments.booleanArguments.getBoolean(@NotNull String path, boolean defaultValue, @NotNull Action action) Returns boolean value stored in arguments.Arguments.getBooleanList(@NotNull String path, @NotNull Action action) Returns list with booleans stored in arguments.charArguments.getCharacter(@NotNull String path, char defaultValue, @NotNull Action action) Returns character value stored in arguments.@NotNull org.bukkit.ColorReturns color value stored in arguments.@NotNull net.kyori.adventure.text.ComponentArguments.getComponent(@NotNull String path, @NotNull net.kyori.adventure.text.Component defaultValue, @NotNull Action action) Returns component value stored in arguments.final @NotNull List<net.kyori.adventure.text.Component> Arguments.getComponentList(@NotNull String path, @NotNull Action action) Returns list with components stored in arguments.doubleReturns double value stored in arguments.@NotNull org.bukkit.entity.EntityTypeArguments.getEntityType(@NotNull String path, @NotNull org.bukkit.entity.EntityType defaultValue, @NotNull Action action) Returns entity type stored in arguments.floatReturns float value stored in arguments.intReturns integer number value stored in arguments.@NotNull org.bukkit.inventory.ItemStackArguments.getItem(@NotNull String path, @NotNull org.bukkit.inventory.ItemStack defaultValue, @NotNull Action action) Returns item value stored in arguments.final @NotNull List<org.bukkit.inventory.ItemStack> Arguments.getItemList(@NotNull String path, @NotNull Action action) Returns list with items stored in arguments.final <T> List<T> Returns list with values stored in arguments.@NotNull org.bukkit.LocationArguments.getLocation(@NotNull String path, @NotNull org.bukkit.Location defaultValue, @NotNull Action action) Returns location value stored in arguments.final @NotNull List<org.bukkit.Location> Arguments.getLocationList(@NotNull String path, @NotNull Action action) Returns list with locations stored in arguments.longReturns long number value stored in arguments.Returns map of values stored in arguments.@NotNull org.bukkit.MaterialArguments.getMaterial(@NotNull String path, @NotNull org.bukkit.Material defaultValue, @NotNull Action action) Returns material value stored in arguments.Arguments.getNumbersList(@NotNull String path, @NotNull Action action) Returns list with double numbers stored in arguments.@NotNull org.bukkit.ParticleArguments.getParticle(@NotNull String path, @NotNull org.bukkit.Particle defaultValue, @NotNull Action action) Returns particle value stored in arguments.@NotNull StringReturns text value stored in arguments.Arguments.getTextList(@NotNull String path, @NotNull Action action) Returns list with texts stored in arguments.@NotNull ObjectReturns value of argument.@NotNull ObjectReturns value stored in arguments.@Nullable VariableLinkArguments.getVariableLink(@NotNull String path, @NotNull Action action) Returns variable link stored in arguments.final @NotNull List<VariableLink> Arguments.getVarLinksList(@NotNull String path, @NotNull Action action) Returns list with variable links stored in arguments.@NotNull org.bukkit.util.VectorReturns vector value stored in arguments.static @NotNull StringArgument.parseEntity(String text, ActionsHandler handler, Action action) Replaces placeholders in text with values. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actionsMethods in ua.mcchickenstudio.opencreative.coding.blocks.actions that return ActionModifier and TypeMethodDescription@Nullable ActionActionsHandler.getAction()Returns multi action with brackets, that launched actions handler, if exists.Methods in ua.mcchickenstudio.opencreative.coding.blocks.actions that return types with arguments of type ActionMethods in ua.mcchickenstudio.opencreative.coding.blocks.actions with parameters of type ActionModifier and TypeMethodDescriptionvoidActionsHandler.prepareAction(Action action) Prepares action and executes it.Method parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions with type arguments of type ActionModifier and TypeMethodDescriptionfinal voidActionsHandler.addActions(@NotNull List<Action> actions) Inserts actions and executes them.final voidActionsHandler.executeActions(@NotNull List<Action> actions) Adds actions to queue and executes them.Constructors in ua.mcchickenstudio.opencreative.coding.blocks.actions with parameters of type ActionModifierConstructorDescriptionActionsHandler(@NotNull Action action) Constructor of actions handler with multi action (with brackets).Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlactions
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Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlactions.events
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Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlactions.lines
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlleractions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlleractions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlleractions.other
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlleractions.otherConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions.controlleractions.other with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions
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Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.inventory
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.inventoryModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.movement
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.movementModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.other
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.params
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.entityactions.state
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.other
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.other -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions
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Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.appearance
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.appearanceModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.communication
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.communicationModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.inventory
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.inventoryModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.movement
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.movementModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classclassfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.params
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.playeractions.state
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.repeatactions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions.repeatactions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.repeatactions.other
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.actions.repeatactions.other with type arguments of type ActionModifierConstructorDescriptionRepeatForBlocksAction(Executor executor, Target target, int x, Arguments args, List<Action> actions) RepeatWhileConditionAction(Executor executor, Target target, int x, Arguments args, List<Action> actions, ActionType conditionType) RepeatWhileConditionNotAction(Executor executor, Target target, int x, Arguments args, List<Action> actions, ActionType conditionType) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.selectionactions
Modifier and TypeClassDescriptionclassfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions
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Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.item
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.list
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.location
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.locationModifier and TypeClassDescriptionfinal classfinal classfinal classclassfinal classfinal classfinal classfinal classfinal classfinal classfinal classclass -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.map
Modifier and TypeClassDescriptionfinal classclassfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.number
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.numberModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.other
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.text
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.vector
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.variableactions.vectorModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classclassfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.appearance
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.appearanceModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.blocks
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.entity
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.world
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.world.phys
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.actions.worldactions.world.physModifier and TypeClassDescriptionfinal classfinal classfinal classfinal class -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditionsMethods in ua.mcchickenstudio.opencreative.coding.blocks.conditions that return types with arguments of type ActionConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.other
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.otherModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.other with type arguments of type ActionModifierConstructorDescriptionEntityNameEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) EntityUUIDEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityAgeable(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityCreature(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityEnemy(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityHuman(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInAreaCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityLivingEntity(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityMob(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityMonster(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityNPC(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityPlayer(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityProjectile(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityThrowableProjectile(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.params
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.paramsModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.entityconditions.params with type arguments of type ActionModifierConstructorDescriptionHasEntityGravity(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasEntityNoPhysics(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityBlockContains(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityCollidesBlock(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityContainsBlock(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityContainsLocation(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityDead(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInLava(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInPowderedSnow(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInRain(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInsideVehicle(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInTeam(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityInvulnerable(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityOnGround(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsEntityUnderWater(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.appearance
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.appearanceModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.appearance with type arguments of type ActionModifierConstructorDescriptionCanSeeEntitiesCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.CanSeePlayersCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.HasResourcePackCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsCurrentBossBarCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsCurrentScoreboardCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsTimeRelativeCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.blocks
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.blocksModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.blocks with type arguments of type ActionModifierConstructorDescriptionIsBlockEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInLava(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInPowderedSnow(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInRain(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInsideVehicle(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsLookingAtBlockCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsNearLocationCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsStandingOnBlockCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsUnderWater(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) PlayerInAreaCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.inventory
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.inventoryModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.inventory with type arguments of type ActionModifierConstructorDescriptionEqualsClickedSlotCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasItemCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasItemCooldownCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasItemInAmountCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasItemInHandCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsClickedInOwnInventoryCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsCurrentSlotEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInventoryFullCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsInventoryNameEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsItemEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.params
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.paramsModifier and TypeClassDescriptionfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.params with type arguments of type ActionModifierConstructorDescriptionHasPotionEffectsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) MessageEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) PlayerNameEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.stateModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state with type arguments of type ActionModifierConstructorDescriptionEqualsGameModeCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.HasSavedPurchaseCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) HasWorldPermissionCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsAllowedFlightCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsBlockingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsFlyingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsGlidingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsGlowingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsLikedWorldCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsOnGroundCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsPlayerDead(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsPlayerInTeam(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsSneakingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments.IsSprintingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) Creates an Condition with linked executor and specified arguments. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.item
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.itemModifier and TypeClassDescriptionfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.item with type arguments of type ActionModifierConstructorDescriptionVarItemHasCustomData(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VarItemHasCustomKey(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VarItemHasEnchantments(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.list
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.listModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.list with type arguments of type ActionModifierConstructorDescriptionListContainsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) ListIsEmptyCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) ListValueAtFirstEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) ListValueAtIndexEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) ListValueAtLastEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.location
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.locationConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.location with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.number
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.numberModifier and TypeClassDescriptionfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.number with type arguments of type ActionModifierConstructorDescriptionNumberGreaterCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) NumberInRangeCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) NumberLessCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.other
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.otherModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.other with type arguments of type ActionModifierConstructorDescriptionBooleanIsTrueCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VariableEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VariableExistsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VariableIsNullCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) VarItemEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.text
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.textModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.variableconditions.text with type arguments of type ActionModifierConstructorDescriptionTextContainsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) TextEndsWithCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) TextEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) TextStartsWithCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions
Constructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions with type arguments of type Action -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.blocks
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.blocksModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.blocks with type arguments of type ActionModifierConstructorDescriptionIsWorldBlockBuildableCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockBurnableCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockCollidableCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockEmptyCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockLiquidCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockPassableCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockPoweredCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockReplaceableCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldBlockSolidCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) WorldBlockIsPreferredToolCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) WorldBlockIsValidToolCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) WorldBlockTypeEqualsCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.world
Subclasses of Action in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.worldModifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classfinal classConstructor parameters in ua.mcchickenstudio.opencreative.coding.blocks.conditions.worldconditions.world with type arguments of type ActionModifierConstructorDescriptionIsWorldBedWorksCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldClearWeatherCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldCycleEnabledCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldDayTimeCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldDebugModeCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldEntityInWorldCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldPlayerInWorldCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldPublicCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) IsWorldThunderingCondition(Executor executor, Target target, int x, Arguments args, List<Action> actions, List<Action> reactions, boolean isOpposed) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.blocks.executors
Methods in ua.mcchickenstudio.opencreative.coding.blocks.executors that return types with arguments of type ActionModifier and TypeMethodDescriptionExecutor.getActions()PlanetExecutors.getInsideActionsList(@NotNull Action action) Returns list of actions inside the condition or multi action.Methods in ua.mcchickenstudio.opencreative.coding.blocks.executors with parameters of type ActionModifier and TypeMethodDescriptionPlanetExecutors.getInsideActionsList(@NotNull Action action) Returns list of actions inside the condition or multi action.Method parameters in ua.mcchickenstudio.opencreative.coding.blocks.executors with type arguments of type ActionModifier and TypeMethodDescriptionfinal voidExecutor.setActions(@NotNull List<Action> actions) Sets actions list for executor. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.placeholders
Methods in ua.mcchickenstudio.opencreative.coding.placeholders with parameters of type ActionModifier and TypeMethodDescription@NotNull StringKeyPlaceholder.parse(String text, ActionsHandler handler, Action action) @NotNull StringKeyValuePlaceholder.parse(String text, ActionsHandler handler, Action action) abstract @NotNull StringPlaceholder.parse(String text, ActionsHandler handler, Action action) Returns text with parsed placeholders from this class.@Nullable StringEntityPlaceholder.parseKey(String key, ActionsHandler handler, Action action) @Nullable StringEventPlaceholder.parseKey(String key, ActionsHandler handler, Action action) abstract @Nullable StringKeyPlaceholder.parseKey(String key, ActionsHandler handler, Action action) Parses placeholder key, without %.@Nullable StringPlanetPlaceholder.parseKey(String key, ActionsHandler handler, Action action) @Nullable StringPlayerPlaceholder.parseKey(String key, ActionsHandler handler, Action action) @Nullable StringRandomPlaceholder.parseKey(String key, ActionsHandler handler, Action action) @Nullable StringSymbolPlaceholder.parseKey(String key, ActionsHandler handler, Action action) @Nullable StringTargetPlaceholder.parseKey(String key, ActionsHandler handler, Action action) abstract @Nullable StringKeyValuePlaceholder.parseKeyValue(String key, String value, ActionsHandler handler, Action action) @Nullable StringListPlaceholder.parseKeyValue(String key, String value, ActionsHandler handler, Action action) @Nullable StringVarPlaceholder.parseKeyValue(String type, String name, ActionsHandler handler, Action action) @NotNull StringPlaceholders.parsePlaceholders(String text, ActionsHandler handler, Action action) Returns text with parsed placeholders. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values
Methods in ua.mcchickenstudio.opencreative.coding.values with parameters of type ActionModifier and TypeMethodDescriptionabstract @Nullable BooleanBooleanEventValue.getBoolean(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a boolean that can be got from player, event, action, or null.abstract @Nullable org.bukkit.inventory.ItemStackItemEventValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns an item stack that can be got from player, event, action, or null.ListEventValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a list that can be got from player, event, action, or null.abstract @Nullable org.bukkit.LocationLocationEventValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a location that can be got from player, event, action, or null.abstract @Nullable NumberNumberEventValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a number that can be got from player, event, action, or null.abstract @Nullable StringTextEventValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a string that can be got from player, event, action, or null.final @Nullable ObjectBooleanEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) abstract @Nullable ObjectEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a value that will be set instead of event value name tag item.@Nullable ObjectEventValues.getValue(@NotNull Class<? extends EventValue> clazz, @NotNull ActionsHandler handler, @NotNull Action action, @NotNull org.bukkit.entity.Entity entity) Returns replaced value of event value if it exists, otherwise it will return null.@Nullable ObjectEventValues.getValue(@NotNull String id, @NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns replaced value of event value if it exists, otherwise it will return null.final @Nullable ObjectItemEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) final @Nullable ObjectListEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) final @Nullable ObjectLocationEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) final @Nullable ObjectNumberEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) final @Nullable ObjectTextEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) final @Nullable ObjectVectorEventValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) abstract @Nullable org.bukkit.util.VectorVectorEventValue.getVector(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) Returns a vector that can be got from player, event, action, or null. -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.attributes
Methods in ua.mcchickenstudio.opencreative.coding.values.attributes with parameters of type ActionModifier and TypeMethodDescription@Nullable NumberArmorPointsValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberArmorToughnessValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberAttackDamageValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberAttackKnockbackValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberAttackSpeedValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberBurningTimeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityGravityValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityScaleValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityStepHeightValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberExplosionKnockbackResistanceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberKnockbackResistanceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.entity
Methods in ua.mcchickenstudio.opencreative.coding.values.entity with parameters of type ActionModifier and TypeMethodDescription@Nullable org.bukkit.inventory.ItemStackEntityItemValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) PassengersValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationBlockAboveValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationBlockBeneathValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationEntityLocationValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityAgeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityFallDistanceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityFireTicksValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityFreezeTicksValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityFuseTicksValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityHeightValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityLocationPitchValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityLocationXValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityLocationYawValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityLocationYValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityLocationZValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityTicksLivedValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityWidthXValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberEntityWidthZValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityFacingValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityLastDamageCauseValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityNameValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityPoseValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntitySpawnReasonValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityTargetValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityTypeValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityUUIDValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringEntityVehicleValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringProjectileOwnerValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.util.VectorEntityLocationDirectionValue.getVector(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.util.VectorEntityVelocityValue.getVector(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.events
Methods in ua.mcchickenstudio.opencreative.coding.values.events with parameters of type ActionModifier and TypeMethodDescription@Nullable BooleanIsChunkNewValue.getBoolean(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable BooleanPurchaseSaveValue.getBoolean(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackCursorItemValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackEventItemValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackEventNewItemValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationBedEventValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationBlockLocationValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberClickedSlotValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberDamageValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberFoodLevelValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberNewSlotValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberOldSlotValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPurchasePriceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberWebResponseCodeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringBedEnterResultValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringBlockInteractionTypeValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringBlockMaterialValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringChatMessageValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringClickTypeValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringDamageCauseValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringFishingStateValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringPurchaseIdValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringPurchaseNameValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringTransferVariableValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringWebResponseValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringWebUrlValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable ObjectTransferKeyValue.getValue(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.human
Methods in ua.mcchickenstudio.opencreative.coding.values.human with parameters of type ActionModifier and TypeMethodDescription@Nullable org.bukkit.inventory.ItemStackHumanBootsValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackHumanChestplateValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackHumanHelmetValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackHumanItemInMainHandValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackHumanItemInOffHandValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackHumanLeggingsValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationHumanLastDeathLocationValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberHumanHungerValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringHumanGameModeValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.living
Methods in ua.mcchickenstudio.opencreative.coding.values.living with parameters of type ActionModifier and TypeMethodDescription@Nullable BooleanLivingCanPickupItemValue.getBoolean(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.inventory.ItemStackSaddleItemValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) HolderInventoryValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) LivingPotionsValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationEyeLocationValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationTargetBlockValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationTargetFluidValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberAbsorptionAmountValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingArrowsInBodyValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingBeeStingerCooldownValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingBodyYawValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingHealthValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingLastDamageValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingMaxHealthValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingMaximumAirValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingMaxNoDamageTicksValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingNoDamageTicksValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingRemainingAirValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberLivingShieldBlockingDelayValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberMerchantTradesCountValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringLivingLeashHolderValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringTargetEntityValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.player
Methods in ua.mcchickenstudio.opencreative.coding.values.player with parameters of type ActionModifier and TypeMethodDescriptionHotBarItemsValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) MenuItemsValue.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable org.bukkit.LocationPlayerCompassTargetValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerClientViewDistanceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerExperienceLevelValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerExperienceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerFlightSpeedValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerPingValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerTotalExperienceValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable NumberPlayerWalkSpeedValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringClientBrandValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringLocaleCountryValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringLocaleDisplayCountryValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringLocaleDisplayLanguageValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringLocaleLanguageValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringPlayerChatVisibilityValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringPlayerMainHandValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.values.world
Methods in ua.mcchickenstudio.opencreative.coding.values.world with parameters of type ActionModifier and TypeMethodDescription@NotNull org.bukkit.inventory.ItemStackWorldIconValue.getItem(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) WorldTargetsName.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) WorldTargetsUUID.getList(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull org.bukkit.LocationWorldSpawnValue.getLocation(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberClearWeatherDurationValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberServerTicksPerSecondValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberThunderWeatherDurationValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberUnixTimeHoursValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberUnixTimeMinutesValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberUnixTimeSecondsValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberUnixTimeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldBlockEditsAmountValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldBlockEditsLimitValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldEntitiesAmountLimitValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldEntitiesAmountValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldGameTimeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldIdValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldLastRedstoneOperationsValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldOnlineValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldRatingValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldRedstoneOperationsLimitValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldSizeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldTargetsCount.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldTimeValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldVariablesAmountLimitValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull NumberWorldVariablesAmountValue.getNumber(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringWorldCustomIdValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringWorldDescriptionValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @NotNull StringWorldMoonPhaseValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) @Nullable StringWorldNameValue.getText(@NotNull ActionsHandler handler, @NotNull Action action, @Nullable org.bukkit.entity.Entity entity) -
Uses of Action in ua.mcchickenstudio.opencreative.coding.variables
Methods in ua.mcchickenstudio.opencreative.coding.variables with parameters of type ActionModifier and TypeMethodDescription@Nullable WorldVariableWorldVariables.getVariable(@NotNull VariableLink link, @NotNull Action action) Returns instance of world variable by link.WorldVariables.getVariableValue(VariableLink link, Action action) Gets variable value by variable link.voidWorldVariables.removeVariable(VariableLink link, Action action) Removes variable by variable link.voidWorldVariables.setVariableValue(VariableLink link, ValueType type, Object value, ActionsHandler handler, Action action) Sets variable value to new specified one. -
Uses of Action in ua.mcchickenstudio.opencreative.planets
Methods in ua.mcchickenstudio.opencreative.planets with parameters of type ActionModifier and TypeMethodDescriptionbooleanPlanetLimits.cantModifyBlock(@NotNull Action action) Checks whether block cannot be placed, destroyed or modified, because of reaching the limit. -
Uses of Action in ua.mcchickenstudio.opencreative.utils
Methods in ua.mcchickenstudio.opencreative.utils with parameters of type ActionModifier and TypeMethodDescriptionstatic voidErrorUtils.notifyBuildModeByCode(Executor executor, Action action) static voidErrorUtils.sendCodingDebugAction(Action action) Sends notification to planet players about action information, that will be executed.static voidErrorUtils.sendPlanetCodeErrorMessage(Executor executor, Action action, String errorMessage, Exception error) Notifies planet players about coding exception, that has happened while executing action in executor.static voidErrorUtils.sendPlanetCodeErrorMessage(Executor executor, Action action, org.bukkit.entity.Entity entity, String errorMessage) Notifies planet players about coding exception, that has happened while executing action in executor.static voidErrorUtils.sendPlanetCodeWarningMessage(@NotNull Executor executor, @NotNull Action action, @NotNull String warningID, @NotNull PlaceholderReplacer placeholder) Notifies planet players about coding warning, that has happened while executing action in executor.static voidErrorUtils.sendPlanetLimitWarningMessage(@NotNull Action action, @NotNull String limitID, int count, int limit) Notifies planet players about reaching limit, so some operations will be cancelled.