Enum Class StabilityState

java.lang.Object
java.lang.Enum<StabilityState>
ua.mcchickenstudio.opencreative.managers.stability.StabilityState
All Implemented Interfaces:
Serializable, Comparable<StabilityState>, Constable

public enum StabilityState extends Enum<StabilityState>
  • Enum Constant Details

    • FINE

      public static final StabilityState FINE
      This state allows players to create, connect worlds and launch a code.
    • NOT_OKAY

      public static final StabilityState NOT_OKAY
      This state allows players to connect loaded worlds, but disallows to create, compile a code.
    • NIGHTMARE

      public static final StabilityState NIGHTMARE
      This state disallows players everything: browsing, connecting, compiling.
  • Method Details

    • values

      public static StabilityState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static StabilityState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getLocalized

      public String getLocalized()