Uses of Class
ua.mcchickenstudio.opencreative.utils.millennium.math.AxisAlignedBB
Packages that use AxisAlignedBB
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Uses of AxisAlignedBB in ua.mcchickenstudio.opencreative.utils.millennium.math
Methods in ua.mcchickenstudio.opencreative.utils.millennium.math that return AxisAlignedBBModifier and TypeMethodDescriptionAxisAlignedBB.addCoord(double x, double y, double z) Adds the coordinates to the bounding box extending it if the point lies outside the current ranges.AxisAlignedBB.clone()AxisAlignedBB.contract(double x, double y, double z) Returns a bounding box that is inset by the specified amountsAxisAlignedBB.expand(double x, double y, double z) Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink).static AxisAlignedBBAxisAlignedBB.fromBounds(double p_178781_0_, double p_178781_2_, double p_178781_4_, double p_178781_6_, double p_178781_8_, double p_178781_10_) returns an AABB with corners x1, y1, z1 and x2, y2, z2AxisAlignedBB.offset(double x, double y, double z) Offsets the current bounding box by the specified coordinates.AxisAlignedBB.offsetAndUpdate(double par1, double par3, double par5) AxisAlignedBB.union(AxisAlignedBB other) Methods in ua.mcchickenstudio.opencreative.utils.millennium.math with parameters of type AxisAlignedBBModifier and TypeMethodDescriptiondoubleAxisAlignedBB.calculateXOffset(AxisAlignedBB other, double p_72316_2_) if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension.doubleAxisAlignedBB.calculateYOffset(AxisAlignedBB other, double p_72323_2_) if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension.doubleAxisAlignedBB.calculateZOffset(AxisAlignedBB other, double p_72322_2_) if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension.voidAxisAlignedBB.copyFrom(AxisAlignedBB bb) booleanAxisAlignedBB.intersectsWith(AxisAlignedBB other) Returns whether the given bounding box intersects with this one.static MovingObjectPositionRayTrace.rayCast(float yaw, float pitch, AxisAlignedBB bb, Vec3 locationIn, double dist, BuildSpeed s) AxisAlignedBB.union(AxisAlignedBB other) Constructors in ua.mcchickenstudio.opencreative.utils.millennium.math with parameters of type AxisAlignedBB