Class ClickListener

java.lang.Object
ua.mcchickenstudio.opencreative.listeners.player.ClickListener
All Implemented Interfaces:
org.bukkit.event.Listener

public final class ClickListener extends Object implements org.bukkit.event.Listener
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    onArmorChange(com.destroystokyo.paper.event.player.PlayerArmorChangeEvent event)
     
    void
    onBookWrite(org.bukkit.event.player.PlayerEditBookEvent event)
     
    void
    onChestOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
     
    void
    onClick(org.bukkit.event.inventory.InventoryClickEvent event)
     
    void
    onCraft(org.bukkit.event.inventory.CraftItemEvent event)
     
    void
    onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent event)
     
    void
    onInventoryOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
     
    void
    onInventorySlotChange(io.papermc.paper.event.player.PlayerInventorySlotChangeEvent event)
     
    void
    onItemBreak(org.bukkit.event.player.PlayerItemBreakEvent event)
     
    void
    onItemConsume(org.bukkit.event.player.PlayerItemConsumeEvent event)
     
    void
    onItemDamage(org.bukkit.event.player.PlayerItemDamageEvent event)
     
    void
    onOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
     
    void
    onSlotChange(org.bukkit.event.player.PlayerItemHeldEvent event)
     
    void
    onSwap(org.bukkit.event.player.PlayerSwapHandItemsEvent event)
     

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ClickListener

      public ClickListener()
  • Method Details

    • onCraft

      public void onCraft(org.bukkit.event.inventory.CraftItemEvent event)
    • onChestOpen

      public void onChestOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onOpen

      public void onOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onArmorChange

      public void onArmorChange(com.destroystokyo.paper.event.player.PlayerArmorChangeEvent event)
    • onItemDamage

      public void onItemDamage(org.bukkit.event.player.PlayerItemDamageEvent event)
    • onClick

      public void onClick(org.bukkit.event.inventory.InventoryClickEvent event)
    • onInventoryOpen

      public void onInventoryOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onInventoryClose

      public void onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent event)
    • onSwap

      public void onSwap(org.bukkit.event.player.PlayerSwapHandItemsEvent event)
    • onBookWrite

      public void onBookWrite(org.bukkit.event.player.PlayerEditBookEvent event)
    • onItemConsume

      public void onItemConsume(org.bukkit.event.player.PlayerItemConsumeEvent event)
    • onItemBreak

      public void onItemBreak(org.bukkit.event.player.PlayerItemBreakEvent event)
    • onInventorySlotChange

      public void onInventorySlotChange(io.papermc.paper.event.player.PlayerInventorySlotChangeEvent event)
    • onSlotChange

      public void onSlotChange(org.bukkit.event.player.PlayerItemHeldEvent event)