Package Hierarchies:
Class Hierarchy
- java.lang.Object
- ua.mcchickenstudio.opencreative.coding.blocks.actions.Action (implements ua.mcchickenstudio.opencreative.coding.blocks.CodingBlock)
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.Condition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.PlayerCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.EqualsGameModeCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.HasSavedPurchaseCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.HasWorldPermissionCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsAllowedFlightCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsBlockingCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsFlyingCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsGlidingCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsGlowingCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsLikedWorldCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsOnGroundCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsPlayerDead
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsPlayerInTeam
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsSneakingCondition
- ua.mcchickenstudio.opencreative.coding.blocks.conditions.playerconditions.state.IsSprintingCondition